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PLANET ZOO | S2 E102 – BONOBABY (Franchise Mode Lets Play) | หน้าข้อมูลเกี่ยวกับเกมมีประโยชน์ที่สุด

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PLANET ZOO | S2 E102 - BONOBABY  (Franchise Mode Lets Play)
PLANET ZOO | S2 E102 – BONOBABY (Franchise Mode Lets Play)

บทความอื่น ๆ กล่าวถึง หน้าข้อมูลเกี่ยวกับเกมล่าสุดที่นี่: ดูข้อมูลเพิ่มเติมเกี่ยวกับเกมที่นี่.

ดูการอภิปรายที่เกี่ยวข้องกับหัวข้อด้วย S2 E102 – BONOBABY (Franchise Mode Lets Play).

Planet Zoo allows us to build a global franchise, and that’s exactly what we’re going to do in this Franchise Mode let’s play. The Elite Zoo Company has completed it’s foundational work at Elite Zoo: North, and it’s now time for it to move onwards with the opening of Elite Zoo: South. The Elite Zoo Company will be a household name by the end of this playthrough. Either that or we’ll have gone bankrupt, or be eaten alive by animals that have broken free – let’s find out!

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39 thoughts on “PLANET ZOO | S2 E102 – BONOBABY (Franchise Mode Lets Play) | หน้าข้อมูลเกี่ยวกับเกมข้อมูลมากที่สุด

  1. Rinske W.R. says:

    For the capuchin monkeys, if you start off with a decent sized gene pool, which it looks like you have, inbreeding among the second generation is rare enough that I don't feel it necessary to put anyone on contraceptives (and one inbreeding doesn't mean that monkey's next mating will be inbreeding). Bringing in an extra monkey or two in every generation and then to keep the gene pool diverse is a good idea until you you're hitting 10-15 adults. The issue is their time between kids is pretty long.
    It didn't show this episode and I couldn't remember, but can you still slow down your animal aging rate? It seems like you may enjoy it more if you slow it down some now that we have more animals.
    And my understanding of the star rating is that if an animal is happy and healthy over time (i.e. with a consistently high welfare rating), then the star rating will increase over time. So a specific individual can only ever have their star rating increase (though base appeal is higher for them when they are babies). There are other factors as well, I think such as number of kids they have and attention from guests, but details are fuzzy for me there.

  2. Nia Kosiorek says:

    I love how Party gets so hyper-focused on Cheetahs having larger than average lungs that he misses the inbreeding notification with the Dingos, the maturing Llamas, and the animal escapes. LMAO.

    Items of note:
    -Neither of the new ape enclosures are in a work zone.
    -Both enclosures still need education boards. And both might need trash cans near by as well as benches.
    -I believe neither one is being researched by vets.
    -Also right towards the end of the session I believe another animal was finished with its research wheel. So more fun facts!
    -Are you ever going to cover the buildings in the food cul-de-sac between the warthogs and Zebra/Giraffe area? Or in front of the Koalas? Or connect the path over by Phantom of the Nile with the path above it?
    -You might want to do a quick exhibit management check, as there really hasn't been any notifications about them aside from the occasional Blue Tongued Lizard overcrowding. And I think all the Beetles might be dead again.
    -Also do a quick check on Prosimian Plaza, as there might be inbreeding potential with some of the babies.
    -You might want to pull the older males out of the Dingo enclosure until you're sure the new male is the alpha as I believe the females that are in there are siblings with the rest.

    Great episode as usual, and it was fun returning to EZN to see how much that zoo had evolved and grew over those many episodes. I think it was also a great, albeit speedy, showcase for new viewers, so hopefully they'll go back and watch all the fun, grandeur, and chaos unfold with that zoo. I'm very excited that you're expanding and filling in areas with new and exciting animals and being sure to add more vegetation even in those areas where there isn't an enclosure. It really is making the zoo feel more alive. Can't wait for the next fun episode.

  3. Emily M says:

    Cheetah bones are actually pretty delicate, they can't take many hits so if the prey fights back the cheetah will give up. They also can't defend their kills from other predators like hyenas or lions, so they try and hunt when those predators aren't around. They also have trouble defending their young, which is why cheetah cubs have colouring that looks like a honey badger to deter predators. Cheetahs also have super low genetic diversity due to their low numbers, to the point where any cheetah could accept an organ transplant from any other cheetah.

  4. ilove yourzoos says:

    Love these management sessions, and it was great to visit North again!
    I think you're right that the current challenge may have been too hard, and I'm already beginning to regret having released so many animals across my zoos. — But I'm still playing to see if there's a last minute miracle, since the releases happen near the end of animals' life spans, as opposed to the breeding ones which happen at the beginning. Maybe lots of players are working toward it?
    For the Chimps, my vote would be to keep only one in the habitat at the time, but maybe swap them out to get more genetic diversity in the kids? Mostly because I think constant fighting notifications will be distracting for you and viewers. On the other hand, keeping them in would be knowingly putting them on our list with the gorillas, warthogs and jaguars where it becomes "these guys again!", and could be a nice way to draw our attention back to them so we can watch them play.

  5. Cherrykitchen says:

    Party, you haven't played in EZN since you were working on it. Thereby time is not passing, animals are neither aging nor breeding. Visits to EZN for animals are pointless until you play in this zoo and let time pass. Instead of struggling to figure out what staff building is what, why don't you add the in game signage for them. The signs are recolorable so you can make them match your aesthetic while making it easier for yourself and viewers to identify the staff facilities.

  6. KGapanese SchoolGirlB says:

    I’m not too sure if it’s reflected in-game, but irl, the only male Chimpanzees are related as it can be very hard to make two or more unrelated male Chimps like each other due to them be very territorial.

    Not only will they fight for dominance but the males will also kill the offspring of the other males if they are unrelated. It’s kinda brutal, we recently found out that Chimps aren’t actually as friendly as we thought they were as they war and genocide each other.

    This is why a lot of zoos (at least ones I have been to, I’m from the U.K. maybe it’s different in foreign countries) tend to only have one male, and keep the baby males and just bring in different females to prevent inbreeding, adopt a family of Chimps, or what is really common is to not have males at all. Many zoos I’ve been too have all female animals if the species isn’t too dimorphic. Apes unlike birds aren’t too different whether male or female, with the only difference being that males tend to be bigger, unlike say birds where males tend to be completely different colours to females.

    But yeah, maybe in this you should just have one male and keep the male offspring that one has and bring in new females every now and then as that is what happens in the wild.

  7. Kyla Plumlee says:

    Great to see EZN! Loved seeing all the shenanigans with our apes. I feel like a beauty pass would be good to finish off the new space and then add a new animal. Glad to be caught up again and able to comment. Also, make sure you have enough female male capuchins or the ratio will get messed up. As don't forget animal info boards da for the bonobos and chimpanzees! Your guest want to know the fun facts too. Great episode!

  8. Hildur Asgeirsdottir says:

    You can fix your capuchin problem by getting some more males and females and have them all breed with each other. Also, don’t put the babies on contraceptives, if you have a lot of monkies the likelihood of them inbreeding is minimal and you can just keep an eye out for the rare inbreeding notification. I do this with my capuchins and I have so many now (none inbred)! I’m pretty sure one of your female capuchins is still on contraceptives.
    And oh no, you missed the inbreeding notification for the dingo! At least now with the new male that’s not a problem anymore.
    I always enjoy seeing new animals added, if that’s not the next session the zoo could do with more management, for example fixing fighting notifications (the llamas are fighting due to overcrowding) or completing/fixing the two new enclosures so that you can add more chimps/bonobos to fulfill their social needs. Anyways, whatever you decide to do, thanks for the great work 🙂

  9. DragonFae16 says:

    I checked on the challenge today, and it's only gotten to 46%. I contributed 7 animals, but that didn't make it go up much. It was hard finding three-star animals that weren't my current breeding animals. If an animal was bought for cash, it can't be released into the wild. Their star rating seems to be a reflection of how popular the individual is.
    One of the female capuchins is STILL on contraceptives when there's no reason for her to be. And you should buy one or two more females, so there's a more even split between the males and females. And GET MORE AFRICAN WILD DOGS!
    With the bonobos and chimpanzees, aside from the water separating the two enclosures the rest of the water should be removed because it's taking a lot of space away from them.
    Hippos can actually use their jawbone to hear while underwater, much the same as dolphins do. Cheetah are the only four-legged mammal that have all their feet off the ground at two points in their running stride, both at the point when their legs are fulling extending and when their legs are directly under them. The large lungs are so they can get more oxygen while running.

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